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A Few Technical Questions Answered Directly Why do the images seem
to be so carefully framed, and why do the enhancements always seem to be
aligned straight up and down? The constructions in many areas use an underlying
texture as a template for forming the tolas dioramas. Think of the billboards that have slats on them with different images
on each side so when you drive past, or a mechanism flips them, you see
something different. The principle is much the same, but three
dimensional and far more complex. Those running the cameras did not
necessarily understand the complex aspects of this, and assumed that
aligning the camera track with the axis of the texture lines would yield
the best results. Also, the lines could then be catalogued as
“noise”, for public consumption. Anyone applying comb filters to
remove them would be destroying some of the actual content, which was
fine. Not all of the texture-templates are lines or rows or ridges,
however. Many are more like a mesh
or webbing. The distinction probably means something, but
I don’t know what. I
should stress that the camera people are not stupid, they simply had an
incorrect working model. The answer to the second part of the question is related to those factors, but it ties in with another obvious question… How do those Martian
picture things work, anyway? …so I’ll answer them together. Don’t let your
Eyes Glaze Over, it isn’t necessary to understand all the details,
just follow through and you’ll get the idea easily enough. Basically
any imaging apparatus or image processing system works with squares. Or
rectangles, or X axis and Y axis. All the same thing, in this context.
Linear. Nothing wrong with that. But the content of these images
is not carried by the linear components of the template-textures. Being
more aptly described as shadow play, it uses the complex interactions of various
elements, which might be thought of structurally as the “noise”. The
irregularities on those linear components are where the content is
created, as a visual phenomenon. That is how viewing from a different
distance or angle can yield a different image. Or at different
wavelengths, for that matter. So when a camera freezes the viewpoint at
one angle, the full effect is lost. Thus, they take numerous shots to
try and capture more of it, but if the angle is the same, then little
new is seen. Higher resolution does not necessarily help, either,
because the dioramas were meant to be read by the integrating functions
of the eye at specific distances, not the inflexible single focus of a
camera. When processing and enhancing the images, the “squareness” of the software combines with that camera inflexibility to grab one particular plane of the available scene. This translates into a well-aligned view of something, but it does not represent all that was there. In other words, it is almost impossible to get a crooked view- some different vista is revealed instead. A slice of an apple is always flat on the face of the cut, no matter what the angle of the cut. For anyone who wants a more technical way to consider it, what is captured by the processing is like the virtual edge of influence of a fractal expression, which is called a frace.
OK, But how did the Martians do it? How does a scene morph like that? Elsewhere, I talk about stereograms,
those dot-pattern images which contain a second, hidden image that
becomes apparent when you force your vision out of focus. The
mechanism used for generating those is similar. In the Martian examples,
there is a distribution template for the components of each phase of the
display which is based on a series of fractal patterns . Each
separate "player" in the display has a base fractal that
differs from the others. So a series of larger-scale iterations of that
fractal are utilized to portray the steps of the mutation. As your eyes
and related visual cortex recognize a fractal patterning, you follow it through
the changes . In other words, as you move, your eyes automatically track
the recognized pattern and translate it into an apparently moving or
morphing shape. This is nothing more than an unfamiliar usage (in our
Earth experience) of one of the standard visual mechanisms which we seldom if
ever think about. We ignore it because we are not typically exposed to
any "artificial" situations that stimulate it- except for
those stereograms, which have only appeared in recent years, an
invention of a mathematician who actually found a way to make money from
his math, which is an unusual achievement in itself. Anyway, this is one
reason the Martian scenes were so inscrutable to the first modern
observers. Where does the color come from in the enhanced images? Aren’t the originals black and white? I much prefer working from B&W or greyscale
images, yes. The color
resulting from processing those is an outcome of the histogram
alignment, rather than the arbitrary assignment of color value to
selected filtered bands that NASA uses for theirs. So the F3 enhancement
color scale is determined by the source image, not by me. The only real
variable is the saturation level, where I have to make the final
determination. Believe it or not, as best I can tell, I am probably reducing
the actual intensity of the color most of the time. The Martian Artscape
is quite colorful. But the results from the various cameras are
inevitably affected by the filter sets they use, so I try to be
conservative in my attempts to achieve consistency in the finished
images. So much more detail is visible with a full range of color values
than in black and white that I would be cheating you if I simply bled
off all the color. But if you wish to consider the color as enhancement
rather than accept it as natural, go ahead. That doesn't alter the
contents. The reason the color seems to be closely
correspondent to what the eye would see directly is a little more
controversial. Lab studies have been done in the past, by Kodak back in
the 1950s and probably others as well, attempting to match greyscale
values to color temperatures. It seems logical that there would be some
conditional relationships, but from a mainstream science perspective,
the results of experiments were far better than any of the models could
explain. Remember, the essence of the scientific method is
repeatability, leading to predictability. The tests yielded repeatable
correspondences, but the factors they considered as causes could not
explain why. Lesson One: go with the evidence, and look for the excluded
Unknown, if your textbook falls short. Kodak apparently gave up and
abandoned the project after a while, since no product seemed likely to
result. I call it resonant affinity. Richard
C.Hoagland and his associates call it hyperdimensional physics. Whichever
term you like, the principles and concepts are the same. There is an
aspect to any relationship which persists. That’s what I call,
not unreasonably, an affinity. In the mainstream physics world,
they have quantum entanglement, which proposes that since all
things were once One, at the moment of the Big Bang, they are all still
linked at a quantum level through some commonality that survived the
differentiation into the various stuff (all right, baryonic
components) of the Universe. Beyond that, the various camps of
scientists argue the details vigorously. Trouble is, those tend to be
passive models. Big, but primarily focused on deriving
a metric that can integrate the non-Newtonian behaviors of sub
atomic particles into the primary canon. The affinity / hyperdimensional perspective is more
active. Not limited to any particular scale, and concerned with the
interactions of systems and complex things. Truth be told, it pretty
closely matches the mystical view of Life, that the linkage
is the consequence of the interaction, not the other way round.
Before this turns into an alternative physics lecture, I’ll answer the
color question. When an image is captured, a link is forged between
the instant and locale being photographed and the recorded image. At
another level, that link can be extended to whoever views the resulting
picture, but let’s keep this simple. Only when the image is
reconstituted- printed or displayed, in other words-is that affinity
linkage active. Think Heisenberg again. But while the transformation
from recording to picture is proceeding, there is a volatile state which
can be manipulated. Since that sounds like meaningless, self-evident
gobbledygook, let’s put it another
way. The original moment in space-time represented on the recording will
resonate with the “child”, the recreated display, and if the process
of making the child-print-image is volatile (i.e., susceptible to
modification) in certain specific ways, the two states will synchronize,
and the output file will become a more accurate representation of the
original scene. In theory, as in similar metaphysical models, this
relationship of influence goes very far indeed, but in a practical
environment, all one gets is an alignment of color values as the
saturation is increased during processing…and the ability to enlarge
while simultaneously increasing rather than diminishing data
density. To enable this,
you need only avoid doing things which skew the development of the color
or break the synchronization. Unfortunately, most traditional
enhancement protocols involve doing exactly the wrong things at the
wrong points, in this context. The haphazard success of the Kodak
experiments was due to their disregard for this possibility- it is
actually a robust phenomenon that wants to happen. And here you thought
those aboriginal peoples who avoid having themselves photographed to
safeguard their souls were silly unsophisticates- yet you probably carry
a picture of a loved one around with you. In any case, I have done numerous experiments with ordinary photos, and the results are quite consistent and reliable. Someone at a company which uses zone-painting techniques to colorize old movies once sent me a “challenge”, a B&W image to color–enable, one where he knew the actual content colors. I was able to inform him that he had cheated, as the image was really a B&W promotional picture which his company had color-painted to demonstrate their technique, and which he had subsequently converted back to B&W to send to me. I gave him the colors of the actual suits worn in the pose, and the false colors they’d painted over them. The enhanced result was marginal, by my standards, because all that paint messed up the process. The enhancement does not work on graphics or paintings, only photos. But my analysis turned out to be correct (he had no choice but to send me the real picture). Never spoke to me again. I do therefore tend to trust the colors in the Mars images. You are not required to agree. I am always open to new interpretations. Most people do accept that with or without the element of hyperdimensional certainty, the colors are reasonable- and easier on the eye than a bunch of fuzzy grey squares. I apologize for this explanation being so lengthy.
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